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Johann Woelper

Johann Woelper

53 posts •

Imagemagic OSX static relocatable build

After long frustration, let's do this. We want: A relocatable binary (just the binary, nothing else) Static plugins (delegates) such as png Static freetype support so we can annotate images Homebrew Homebrew seems

  • Johann Woelper
    Johann Woelper
2 min read

ICE train wlan status

This is just to let off steam about Deutsche Bahn's utter failure to provide (paid, mind you) wifi access aboard their trains. Ping is used for measurement, the latest graphs are made with

  • Johann Woelper
    Johann Woelper
2 min read

Ivy in Houdini

Ivy simulation in VEX My take on a classic - growing vines over arbitrary geometry. input geo > scatter > VEX Some observations from the outside world (picture by me): Color is function

  • Johann Woelper
    Johann Woelper
2 min read
houdini

Houdini: Tips and Tricks

General expressions: $F - current frame (int) $FF - floating point frame $FSTART - start frame $FEND - end frame $HIP - current directory relative to scene file $NGRP - total number of

  • Johann Woelper
    Johann Woelper
4 min read

Rocks

More rocks. Recently, in need for some rocks, I stumbled upon this: http://forums.odforce.net/topic/10798-procedural-stonesrocks/ A post I made some time ago - after all I thought that I could

  • Johann Woelper
    Johann Woelper
2 min read
houdini

VEX in Houdini

My life has improved with the wrangle SOP and VEX. I don't know why i did shy away from that the first years I used Houdini, probably because it can look a bit

  • Johann Woelper
    Johann Woelper
4 min read

Thinkpad X1 and gentoo linux

Most stuff just works. The X1 is a wonderful machine, although a bit short on RAM. It can absolutely do 3d and the i7 is reasonably fast. make.conf (note that I use

  • Johann Woelper
    Johann Woelper
1 min read
houdini

A procedural revolver

Driven by interest in automatic asset generation at work, i decided to venture a bit elsewhere. I chose to build a revolver as they are a bit harder to do than pistols and

  • Johann Woelper
    Johann Woelper
2 min read
houdini

Procedural feathers

Made with wrangle SOP.

  • Johann Woelper
    Johann Woelper
1 min read

imagemagick

Some helpful image manipulations Extract the alpha channel into a new image. for i in *norm*.tga; do convert -alpha extract $i ${i%.*}_s.png ; done Discard the alpha channel for i in

  • Johann Woelper
    Johann Woelper
1 min read
maya

Maya: Python

Useful snippets Get UUID (seems to be missing in pymel) uuid = cmds.ls( object, uuid=True )[0] Find type of object: print cmds.ls("yourpattern*",showType=True) Get object of shape

  • Johann Woelper
    Johann Woelper
3 min read

Photoshop JS automation

In a sentence: It sucks. In more sentences: If anybody has ever done some automation in any other DCC package such as Nuke, Houdini or even Maya, the bitter taste of contempt forms

  • Johann Woelper
    Johann Woelper
1 min read
houdini

Houdini: Python

Workflow tip: If you find yourself editing a lot of python code, you might like the joy of an external editor. Place your python code in $HOME/houdiniXX.X/scripts/python, for example

  • Johann Woelper
    Johann Woelper
2 min read
houdini

Terrain, heightmaps and elevation gradients

Reading in heightmaps (Made with world machine) is a piece of cake in Houdini. Although you'd most likely do that in a displacement shader, a VOP Point SOP is a fun and quick

  • Johann Woelper
    Johann Woelper
3 min read
Visual studio

VS code

Some thoughts and customisation for vs code. Change extensions covered by highlighting: In the app directory: vi resources/app/extensions/cpp/package.json And add your extensions there. I was missing *.sl and

  • Johann Woelper
    Johann Woelper
1 min read
Python

Random python notes

This is more or less a dump of all the Stackoverflow questions that I hit until I know them by heart. QT/ PySide generic stuff http://www.sidefx.com/docs/houdini14.0/hom/

  • Johann Woelper
    Johann Woelper
5 min read

Houdini, python and external editors

Python SDK home path: /opt/hfs14.0.258/python/bin/python2.7-bin As Classpath, add: /opt/hfs14.0.258/houdini/python2.7libs let it index, then you get something like this:

  • Johann Woelper
    Johann Woelper
1 min read
houdini

Houdini: Creating trees using python

I have been intrigued with procedural object creation for a long time, especially nature stuff. A lot of the stuff out there uses Lindenmayer Systems which are very cool in themselves, and Houdini

  • Johann Woelper
    Johann Woelper
1 min read

Creating a stag

For some reason, I decided to model stag. From time time, I enjoy sculpting and after toying around with grass, I enjoyed learning about packed primitives and using VEX to initate a copy

  • Johann Woelper
    Johann Woelper
2 min read

Houdini: Packed primitives

Beyond the copy SOP: Packed Primitives are a rather recent addition. What's great is that thy let you "pack" any kind of geometry into a new primitive. When you have a

  • Johann Woelper
    Johann Woelper
2 min read
houdini

Houdini: Grass

Grass is everywhere. In CG, it is also commonly overlooked. A simple texture does the trick - does it? Update: HDA's and scene are now here: https://github.com/woelper/houdini-lab/tree/master/

  • Johann Woelper
    Johann Woelper
6 min read

Apache vhosts

Redirecting to another port YMMV, edit /etc/apache2/sites-available/yoursite.conf <VirtualHost *:80> ServerAdmin hey@whitehouse.gov ServerName subdomain.domain.com ProxyPass / http://localhost:2368/ ErrorLog ${APACHE_LOG_DIR}/error.log

  • Johann Woelper
    Johann Woelper
1 min read

General command-line stuff

Image manipulation Animated images Animated gif with Imagemagick: convert -delay 1.5 -loop 0 image.00*.bmp out.gif note that I used the ancient bmp format to dismiss transparency. The same with

  • Johann Woelper
    Johann Woelper
2 min read

Houdini: COP Whitebalance

During the Grass Stuff, I needed to sample colors. Sure, there are color profiles and all that, but what's it gonna help if you have some pictures of different speciments taken under different

  • Johann Woelper
    Johann Woelper
1 min read

Houdini: Soil

I really like those cutaway graphics. So I'll go ahead and document me doodling around it a bit, wasting my evenings on houdini and a beer. Progress: Input is a simple cube, which

  • Johann Woelper
    Johann Woelper
1 min read
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